- bump frontend runtime and tooling packages to latest available versions, including React, Rsbuild, TanStack, VisActor, and AI SDK.
- refresh workspace catalog versions and regenerate Bun lockfile to keep default package resolution aligned.
- clone loaded application style nodes into the Shadow DOM for custom HTML rendering.
- keep HTML rendering isolated while restoring layout and typography that depend on app CSS.
- rename frontend make targets and variables to use the web terminology consistently.
- keep default and classic dev port overrides available under the updated names.
- simplify make dev-web to install default dependencies and start web/default only.
- keep dev-web-classic as the standalone classic entry and scope its install to classic.
* fix(markdown): render announcement markdown consistently
- support soft line breaks for announcement markdown without changing the default parser behavior.
- add explicit markdown element styles so lists, tables, code blocks, and quotes render correctly when typography styles are unavailable.
- apply the announcement markdown mode in both the popover and detail dialog for consistent display.
* refactor(markdown): simplify fallback markdown styles
- remove duplicate typography utility classes now covered by explicit markdown element fallbacks.
- keep the markdown renderer behavior unchanged while reducing class noise.
- modernize small helper expressions to satisfy targeted lint checks.
* fix(content): render custom HTML consistently
- add shared rich content rendering so custom HTML and Markdown use the same path across public pages and announcements.
- reuse common URL and HTML detection instead of duplicating content format checks per page.
- keep custom home content inside the standard public layout while preserving full-page iframe rendering for external URLs.
* fix(i18n): add missing frontend translations
- add missing locale entries for API key loading, channel model empty states, auth, playground, and model configuration copy.
- correct inaccurate Russian and Vietnamese model empty-state translations to avoid fallback or misleading copy.
* fix(auth): align password validation copy
- remove the login password length gate so existing shorter passwords are not blocked before reaching the server.
- reuse distinct minimum-length and 8-20 character messages based on the actual validation rule.
- drop unused duplicate password locale keys and align the user creation placeholder with the 8-20 character constraint.
* fix(i18n): add auth validation message translations
- cover schema-driven auth form errors that are translated through FormMessage.
- keep password, username, confirmation, and OTP validation messages available in every locale.
* refactor(playground): streamline chat request state
- extract conversation actions from the page component to keep message flow logic reusable.
- unify streaming and non-streaming generation state, including abort support for non-stream requests.
- simplify message rendering and payload construction while localizing Playground prompts.
* fix(playground): validate persisted chat state
- wrap saved Playground state with a storage version while still reading legacy values.
- validate config, parameter toggles, and messages before restoring them from localStorage.
- cap stored chat history to the latest messages to avoid oversized or stale state.
* refactor(playground): centralize message content access
- route chat rendering, copy actions, and error display through shared message helpers.
- reuse the current-version update helper for non-streaming assistant responses.
- keep message version details behind utility functions to reduce future model churn.
* refactor(playground): split storage schemas
- move Playground storage validation schemas into a dedicated module.
- keep storage read and write logic focused on migration, trimming, and persistence.
- preserve the existing storage envelope and validation behavior.
* refactor(playground): extract options loading hook
- move model and group queries into a dedicated hook so the page component stays focused on layout wiring.
- preserve existing fallback selection and error toast behavior while reusing the hook through the playground barrel export.
* refactor(playground): extract prompt suggestions
- move static prompt suggestion rendering into a focused component so the input stays centered on compose controls.
- preserve translated suggestion submission behavior while isolating icon metadata from the input form.
* refactor(playground): extract input tools
- move attachment and search controls into a dedicated component so the prompt input stays focused on compose state.
- keep existing development toast behavior and disabled handling while centralizing tool metadata.
* refactor(playground): extract input controls
- move model, group, send, and stop controls into a focused component so the input only manages compose state.
- preserve existing disabled states and generation button behavior while isolating control rendering.
* refactor(playground): extract message content display
- move sources, reasoning, loading, error, and response rendering into a dedicated message content component.
- keep the chat list focused on message iteration, edit state, and action wiring without changing display behavior.
* refactor(playground): extract message editor
- move inline message editing controls into a dedicated editor component so the chat list stays focused on rendering flow.
- preserve save, save-and-submit, cancel, and disabled-state behavior for edited messages.
* refactor(playground): extract stream error parsing
- move SSE error payload parsing into a reusable stream utility so the request hook stays focused on lifecycle handling.
- preserve existing error message, error code, and fallback behavior for raw or empty stream errors.
* refactor(playground): extract request error parsing
- move non-stream request error extraction into a shared utility so the chat handler stays focused on request flow.
- preserve the existing response message, error code, and fallback priority for failed chat completions.
* refactor(playground): extract streaming chunk updates
- move reasoning and content chunk application into a message utility so the chat handler only wires stream events.
- preserve error-state skipping, reasoning accumulation, and content streaming behavior for assistant messages.
* refactor(playground): extract message reasoning parser
- move think tag parsing into a dedicated playground message utility.
- export the parser through the shared playground lib barrel for consistent imports.
* refactor(playground): extract message streaming utilities
- move stream chunk application and message finalization into a dedicated utility.
- keep stored message sanitization with the streaming lifecycle helpers.
* refactor(playground): extract message update utilities
- move assistant message update helpers into a focused playground utility.
- keep error-state message updates separate from core message construction helpers.
* refactor(playground): extract completion choice handling
- move non-streaming choice application into the message streaming utilities.
- keep the chat handler focused on request orchestration and message updates.
* refactor(playground): centralize assistant completion state
- add a helper for finalizing assistant messages with complete status.
- reuse the helper in stream completion and stop-generation paths.
* refactor(playground): extract stream message parsing
- move SSE delta parsing into a shared stream utility.
- keep the stream request hook focused on lifecycle handling and update dispatch.
* refactor(playground): extract stream ready state checks
- move SSE ready-state status handling into stream utilities.
- keep weak source status typing outside the stream request hook.
* refactor(playground): extract conversation message helpers
- move send, regenerate, and edit message list construction into focused utilities.
- keep the conversation hook focused on edit state and update dispatch.
* refactor(playground): extract state initialization helpers
- move playground initial state loading into focused utility helpers.
- centralize message state updater resolution outside the React state hook.
* refactor(playground): extract option fallback helpers
- move model and group fallback selection into focused playground utilities.
- keep the options hook focused on query results, toasts, and config updates.
* refactor(playground): extract message action helpers
- move message action state derivation into focused utilities.
- keep the action component focused on guarded handlers and rendering.
* refactor(playground): extract input control state
- move submit, stop, and selector state derivation into a pure helper.
- keep input controls focused on rendering model selectors and action buttons.
* refactor(playground): extract message content state
- move source, reasoning, loader, and body visibility checks into a pure helper.
- use a discriminated state shape so rendered reasoning content stays type-safe.
* refactor(playground): extract message editor state
- move save eligibility and submit visibility checks into a pure helper.
- keep the editor component focused on textarea and button rendering.
* refactor(playground): extract message error state
- move error kind, fallback content, and admin visibility checks into a pure helper.
- centralize the model pricing settings path used by the error action.
* refactor(playground): extract chat render state
- move editing content lookup and per-message render flags into conversation helpers.
- keep the chat component focused on mapping messages to editor and content views.
* refactor(playground): extract suggestion display state
- move suggestion class selection into a pure helper.
- keep the suggestions component focused on translation and rendering.
* refactor(playground): extract assistant message state checks
- move final and pending assistant status checks into streaming utilities.
- keep the chat handler focused on request lifecycle updates.
* refactor(playground): extract input tool state
- move attachment action metadata and development notices into input tool utilities.
- keep the input tools component focused on menu and button rendering.
* refactor(playground): extract stream protocol checks
- move SSE done-message and closed-ready-state checks into stream utilities.
- keep the stream request hook focused on event handling flow.
* refactor(playground): extract message removal helper
- move delete-message filtering into conversation message utilities.
- keep the conversation hook focused on action orchestration.
* refactor(playground): extract option error messages
- move option load error message selection into playground option utilities
- keep the options hook focused on query effects and fallback updates
* refactor(playground): extract input submit text helper
- move prompt submit text validation into input control utilities
- let the input component submit only when a concrete text value is available
* refactor(playground): centralize error message checks
- add a shared helper for identifying error messages
- remove direct status string checks from message content rendering
* refactor(playground): extract message content display checks
- move loader and content visibility decisions into local helper functions
- keep message content state assembly focused on composing render state
* refactor(playground): replace raw message role checks
- use shared message role constants in conversation edit handling
- avoid raw assistant role literals when validating API messages
* refactor(playground): extract non-stream response handling
- move chat completion response choice handling into message streaming utilities
- keep the chat handler focused on request lifecycle and error routing
* refactor(playground): centralize stream cleanup
- reuse one stream cleanup path for completion, errors, startup failures, and manual stops
- preserve the current-source guard when closing SSE streams
* refactor(playground): extract pending assistant check
- centralize pending assistant message detection in streaming utilities
- reuse the helper when sanitizing stored playground messages
* perf(playground): improve mobile input controls
- split mobile input controls into selector and action rows
- keep the desktop input footer compact while reducing mobile control crowding
* perf(playground): add starter empty state
- show starter prompts in the empty playground chat area
- wire empty-state prompt selection into the existing send flow
- add localized copy for the new empty state
* perf(playground): improve mobile message actions
- collapse mobile message actions into a touch-friendly dropdown menu
- keep the desktop hover action strip unchanged for pointer workflows
- share one action list between desktop buttons and the mobile menu
* perf(playground): add error recovery actions
- show retry, edit, and delete actions inside error message alerts
- route edit recovery to the previous user prompt when available
- keep recovery controls touch-friendly on mobile layouts
* perf(playground): refine message editing experience
- present message edits in a focused bordered editor panel
- add unsaved-change state, reset, and cancel confirmation flows
- improve mobile touch targets and keyboard shortcuts for editing
* perf(playground): improve markdown code blocks
- render fenced markdown code with syntax highlighting, line numbers, and fallback plain text
- add copy, download, and collapse controls for playground AI responses
- tighten code block layout and theme token styles for responsive markdown rendering
* fix(playground): constrain markdown code block height
- collapse long playground code blocks after a short preview instead of waiting for very large snippets
- cap expanded code blocks so long responses scroll inside the code block
- keep generic code block usage unconstrained unless a caller opts in
* feat(playground): add chat history clearing
- add a toolbar action that is enabled only when saved playground messages exist.
- confirm destructive clears before removing browser-stored conversation state.
- add localized strings for the action, dialog, and completion toast.
* perf(playground): improve chat markdown rendering
- refine assistant and user message surfaces so chat content matches the app UI.
- normalize markdown typography, tables, images, lists, blockquotes, and details rendering.
- add indentation cues for collapsible reasoning and source sections.
* style: format code block component
* style: format playground frontend files
* feat(playground): render markdown with stream parser
- replace Streamdown with stream-markdown-parser for project-owned markdown rendering and styling.
- split response rendering into focused block, inline, table, alert, details, and footnote modules.
- pass message final state into response parsing so streaming content can be parsed incrementally.
* fix(playground): localize reasoning and chat feedback
- translate reasoning status, message actions, playground errors, and response renderer fallbacks across supported locales.
- keep reasoning duration numeric and tighten the collapsible layout to prevent trigger jitter.
- register dynamic keys so i18n sync keeps runtime labels covered.
* refactor(playground): group files by functional area
- move chat, input, and message components into focused subdirectories to make the UI structure easier to scan.
- split playground helpers into input, message, streaming, storage, options, state, and suggestions modules.
- update barrel exports and imports so existing feature entry points continue to work.
* fix(playground): prevent history replay from freezing page
- defer saved conversation loading so route entry no longer blocks on localStorage parsing and markdown rendering.
- limit initial history rendering and skip expensive markdown parsing for oversized responses.
- normalize corrupted streaming snapshots and cumulative chunks to keep saved playground history bounded.
- add message timing metadata and layout alignment groundwork without introducing live timers.
* feat(playground): allow regenerating from user messages
- show regenerate actions on user messages with saved content.
- truncate following conversation state before starting a fresh assistant response.
* feat(playground): add raw response source view
- add a per-message source toggle for assistant responses.
- render raw response content with the existing code block viewer.
- localize the new source and preview action labels.
* feat(playground): render code with unified editor
- replace Shiki HTML rendering with a read-only CodeMirror view for code blocks and raw responses.
- reuse the same CodeMirror frame for message editing so source and edit modes stay visually aligned.
- add lightweight CodeMirror dependencies while keeping language support scoped to Markdown.
* perf(playground): streamline chat input controls
- combine model and group selection into one compact picker for faster context switching.
- switch playground action buttons to icon-first controls with tooltips to reduce toolbar width.
- refresh input footer styling and submit states so active and destructive actions are clearer.
- bump dompurify lockfile entry to keep the frontend dependency current.
* fix(playground): filter models by selected group
- query user models by the selected playground group instead of reusing the cross-group model union.
- clear unavailable model selections and block sending when the active group has no models.
- align model selector and error action controls with the existing playground interaction style.
* perf(playground): remove input suggestion chips
- remove the prompt suggestion row below the playground input to reduce visual noise.
- delete the now-unused suggestion component and display helper.
* perf(playground): stabilize reasoning trigger layout
- use fixed icon slots around the reasoning label so the left content stays still when toggling.
- limit the open state animation to the chevron rotation for a smoother collapse interaction.
* perf(playground): smooth reasoning expansion
- use the collapsible panel height animation for vertical reasoning reveals.
- sync inner content opacity and position with the panel state.
* perf(data-table): autosize action columns
- exclude actions columns from shared table width calculations so action cells size to their content.
- remove fixed size and w-* width overrides from feature action columns to preserve content-based layout.
* perf(data-table): streamline row action controls
- expose common edit and status actions directly while moving secondary actions into overflow menus.
- add shared row action menu helpers so static and table rows use consistent action controls.
- let action columns size to their content instead of relying on fixed widths.
* fix(web): localize destructive dialog copy
- route delete, reset, and batch update confirmation text through i18n.
- add locale entries for affected channel, model, system settings, and user dialogs.
* perf(web): unify destructive dialog actions
- align delete and cleanup confirmation buttons with the shared destructive variant.
- replace custom destructive color overrides with semantic button variants.
- clean up lint errors in touched dialog files before committing.
* fix(web): add user action success translations
- add localized success messages for user delete, status, and role changes.
- keep user management toast copy available across all frontend locales.
* fix(data-table): prevent mobile badge clipping
- expose badge cell slots so mobile card styles can target nested badge wrappers.
- reset badge margins in card rows to keep provider icons fully visible on small screens.
* fix(markdown): render default markdown with marked
- switch default frontend markdown rendering from react-markdown/remark-gfm to marked to avoid old WebKit parse failures from lookbehind regex literals
- sanitize marked HTML output with DOMPurify and preserve external link target and rel behavior
- remove default direct dependencies on react-markdown, remark-gfm, and rehype-raw while leaving classic unchanged
* fix(markdown): expand default markdown rendering support
- render default markdown with marked extensions for KaTeX formulas, page breaks, and common emoji shortcodes.
- sanitize KaTeX output with an explicit DOMPurify allowlist while preserving external link behavior.
- avoid overriding marked text rendering so lists and inline parsing keep their internal parser context.
* fix(markdown): render diagram code blocks in default UI
- add sanitized SVG rendering for flow and sequence diagram code blocks.
- size flow nodes from their labels and route edges from node anchors to prevent clipping.
- style diagram nodes, arrows, labels, and notes with theme-aware classes.
- add oxlint and oxfmt configuration for web/default quality checks
- replace ESLint and Prettier scripts with protected-header Oxc formatting
- update frontend workspace dependencies for oxlint and oxfmt
- apply table-level truncation only to primitive text cells.
- let tables expand to content width with horizontal scrolling to avoid column overlap.
- update model badges to show full model names on one line.
- enable model and group queries only while the API key drawer is open and remove the five-minute stale window so the form uses fresh backend options.
- align the API key table group-ratio query key to avoid duplicate caches for the same group endpoint.
* fix(ui): prevent table cell text overflow
- add default truncation with hover details for text cells in shared and static data tables to prevent content from spilling into adjacent columns.
- adjust API key group, model, and IP restriction columns to fix badge overlap and left alignment drift.
- reuse a shared truncated cell component and add width constraints for composite badge cells.
* fix(table): prevent badge content from overflowing columns
- make table text and badge cells shrink within constrained columns so long values truncate instead of bleeding into adjacent cells.
- add a shared BadgeCell wrapper to keep badge alignment consistent across API keys and other list pages.
- update affected list views to use constrained wrappers for group, provider, pricing, OAuth, and API info values.
* perf(table): use percentage-based column widths
- compute each column's width as a percentage of total column size instead of a fixed pixel value, letting the colgroup scale fluidly with the table container.
* perf(data-table): reduce unnecessary re-renders across table components
- stabilize commitSearchValue in toolbar by reading table/searchKey via refs, eliminating recreation on every parent render
- store onColumnFiltersChange in a ref so debounce effect is not reset when the caller passes a new function reference each render
- wrap DataTableRow in React.memo with a custom comparator that ignores getColumnClassName reference churn
- memoize selectedValues Set in DataTableFacetedFilter and wrap with React.memo to prevent rerenders on unrelated state changes
- cache cell meta reads in CompactRow and FallbackRow to a single pass per row; memoize hasCompactMeta in MobileCardList
- memoize hideable columns list in DataTableViewOptions and colSpan in DataTableView
- remove tableClassName and colgroup from scroll-sync effect deps; cache toolbar button NodeList via useLayoutEffect to avoid per-keydown DOM queries
* perf(data-table): replace scroll-sync split header with CSS sticky
- remove JS scroll-sync effect and event listener between split header and body containers.
- merge separate header/body tables into a single scrollable table element, reducing DOM complexity.
- apply CSS sticky positioning to the header for a simpler, hardware-accelerated freeze effect.
* fix(data-table): replace opacity muted colors with color-mix
- switch from bg-muted/50 and bg-muted/30 to color-mix(in oklch) to produce opaque blended backgrounds that prevent scroll content from showing through pinned cells.
- expose --table-header-bg CSS variable so pinned header cells inherit the exact same computed color as the thead background.
- add group class to TableRow to enable group-hover selectors on pinned cell styles.
* feat(data-table): support column pinning via meta.pinned
- add pinned?: 'left' | 'right' to ColumnMeta so pinning is declared once in the column definition and applies to both header and body automatically
- DataTableView derives pinnedColumns from meta.pinned at runtime, merged with any explicit pinnedColumns prop; explicit entries take precedence
- add header and meta.pinned: 'right' to all actions columns across channels, users, api-keys, redemption-codes, models, deployments, and subscriptions tables
* style(row-actions): align action buttons to leading edge of column
* refactor(data-table): extract BadgeListCell and centralize badge alignment
- add BadgeListCell component to data-table for badge lists with overflow tooltip, replacing duplicated renderLimitedItems helpers in channels, models, and pricing columns
- move StatusBadge -ml-1.5 alignment into the component itself via a table-cell context selector, so callers no longer need manual offset wrappers
- remove the table-cell-level -ml-1.5 selector from TableCell now that alignment is handled by StatusBadge directly
* style(row-actions): offset action buttons to align with column header text
* refactor(data-table): consolidate mobile meta into ColumnMeta declaration
- move mobileTitle, mobileBadge, mobileHidden into the global ColumnMeta augmentation so the type is shared across the project
- remove the local MobileColumnMeta interface and getCellMeta helper from mobile-card-list.tsx
- direct col.columnDef.meta access is now type-safe without explicit casting
* refactor(data-table): simplify column header and meta config
- auto-render string `header` values via DataTableColumnHeader so sortable/non-sortable columns work without boilerplate function wrappers
- promote mobile layout hints (mobileTitle, mobileBadge, mobileHidden) into the global ColumnMeta type, removing the local MobileColumnMeta cast in mobile-card-list
- migrate all column files from `meta: { label }` to top-level `header: t('...')`, cutting ~180 lines of repetitive template code
- ViewOptions and MobileCardList label resolution now reads string header first, then meta.label as fallback
* feat(status-badge): add text and underline display types
- introduce StatusBadgeType ('badge' | 'text' | 'underline') and StatusBadgeTypeContext so ancestors can override rendering without touching call sites
- mobile card field rows now use the text type via context, showing badges as plain colored text instead of pills
- ProviderBadge gains data-slot='provider-badge' to enable targeted CSS resets in compact layouts
- replace the implicit [[data-slot=table-cell]>&]:-ml-1.5 rule with explicit -ml-1.5 at each column call site
* refactor(data-table): simplify table filtering internals
- derive toolbar search state from the active table filter to avoid render-time ref writes.
- extract faceted filter selection updates into a pure helper for clearer single and multi-select behavior.
- split pinned column resolution into focused helpers so explicit and meta pins merge predictably.
Co-authored-by: t0ng7u <dev@aiass.cc>
* refactor(web): centralize data table implementation
- route all TanStack table setup through a shared data-table hook to remove repeated state and row model wiring.
- move table rendering, static table wrappers, empty states, and primitive exports behind the data-table module.
- update feature tables and configuration editors to share the same table UX while preserving their existing workflows.
* refactor(web): trim data table public API
- remove unused data-table exports and dead static table helper types.
- keep internal table header, skeleton, empty state, and faceted filter helpers private to the data-table module.
- route feature imports through the data-table barrel to avoid subpath coupling.
* refactor(web): unify table rendering components
- centralize static table headers, bodies, empty states, and shared class names behind the data-table package.
- migrate settings, pricing, channel, key, subscription, and model tables to the shared table APIs.
- remove data-table exports for low-level table primitives so feature code uses one supported abstraction.
* perf(web): keep list tables fixed within page content
- make shared data table pages fill available height and scroll row data inside the table body.
- add a fixed content layout mode so selected list pages avoid page-level scrolling.
- apply the fixed table behavior to keys, logs, channels, models, users, redemptions, and subscriptions.
* perf(web): refine table pagination controls
- show total row counts instead of redundant page range text.
- tighten visible page buttons so pagination fits constrained table widths.
- align pagination controls and tune text hierarchy for clearer scanning.
* perf(web): stabilize model pricing table columns
- keep model pricing columns at fixed widths so headers do not collapse in narrow layouts.
- truncate long model names and pricing summaries within their cells instead of squeezing adjacent columns.
* refactor(web): simplify data table rendering internals
- split table body rendering into focused helpers for loading, empty, and row states.
- extract static table row and cell class resolution to reduce branching in the main component.
- reuse a single pagination page-size option list to avoid duplicated constants.
* perf(pricing): reduce dynamic pricing table render work
- reuse dynamic pricing field metadata instead of rebuilding it inside table columns.
- precompute formatted dynamic prices per tier and group to avoid repeated entry mapping for each cell.
- simplify select option construction in related dialogs while preserving the same choices.
* refactor(web): streamline pricing table rendering
- reuse translated endpoint select options between trigger data and menu items.
- precompute dynamic pricing maps per group so table cells only resolve formatted values.
- add local dynamic pricing type aliases to keep helper signatures readable.
* refactor(web): merge pricing table imports
* refactor(web): merge upstream ratio table imports
* refactor(web): merge channel selector table imports
* refactor(web): simplify tiered pricing select items
* refactor(web): reuse model ratio row state
* refactor(web): rely on table view row defaults
* refactor(web): reuse pagination state values
* refactor(web): hoist pagination size select items
* refactor(web): clarify static table body rows
* refactor(web): extract table page pagination rendering
* fix(web): remove direct hast type dependency
- rely on Shiki transformer contextual typing for line nodes.
- allow frontend typecheck to pass without an undeclared hast package.
* refactor(web): trim data table hook return API
- return only the TanStack table instance from useDataTable.
- keep internal state handling private because callers do not consume it directly.
* refactor(web): keep static table empty row private
- stop exporting the internal StaticDataTableEmptyRow helper.
- keep the public static table API focused on the table component and column type.
* refactor(web): hide data table view props from barrel
* refactor(web): remove stale long text lint override
* fix(web): keep pinned table columns opaque
- apply pinned column background classes after custom column classes.
- use an opaque hover background so scrolled content cannot show through fixed cells.
* refactor(data-table): organize shared table components
- group table primitives, page composition, toolbar controls, static tables, and hooks by responsibility.
- split shared view types, row rendering, header rendering, and pinned-column styling out of the main table view.
- keep the public data-table barrel stable while documenting the new ownership boundaries.
* fix(web): stabilize split table column sizing
- derive default colgroup widths from visible columns when split headers or header sizing are enabled.
- apply a fixed table layout with computed minimum width so header and body columns stay aligned.
- keep split-header containers from leaking horizontal overflow and avoid extra pinned-column borders.
* fix(web): set stable table utility column widths
- assign fixed widths to selection columns so shared colgroup sizing keeps checkbox cells compact.
- size id columns in redemption and user tables to keep split headers aligned with body rows.
* fix(web): align model metadata icon cells
- render compact provider avatars in the metadata icon column instead of wide wordmarks.
- position icons in a fixed-size wrapper so they line up with the existing icon header alignment.
* fix(status-badge): hide status dot by default
* fix(web): prevent user invite info overlap
- give the invite info and created-at columns explicit widths so table sizing reserves enough space.
- allow invite badges to wrap within the cell instead of spilling into adjacent columns.
* perf(data-table): cache pinned column class resolution
- reuse the pinned column lookup while table props stay stable to reduce repeated per-render work.
- share the resolved column class handler across unified and split-header table layouts.
- localize page-number screen reader labels so pagination remains accessible in every locale.
* refactor(data-table): tighten static table modes
- make StaticDataTable distinguish data-driven and children-only usage through explicit prop shapes.
- remove unsupported columns-without-data fallback after confirming no repository callers rely on it.
- default manual table modes away from unused local row models to reduce repeated table work.
* fix(data-table): make pinned edit column opaque
- use an opaque muted background for the active action column so sticky cells do not reveal scrolled content underneath.
* fix(data-table): prevent narrow column overlap
- apply stable header sizing to remaining desktop data table pages so constrained layouts scroll instead of compressing cells.
- add explicit widths for key, quota, badge, and timestamp columns that contain fixed-format content.
- constrain masked values and timestamp cells with truncation to keep content inside its assigned column.
* fix(table): align table cell content with headers
- remove extra inline padding from masked table text buttons so values start at the cell edge.
- tag status badges and offset leading badges inside table cells to match header text alignment.
* fix(table): prevent admin list column overflow
- widen redemption and subscription table columns so masked codes, timestamps, and localized headers fit.
- localize subscription ID headers and add Received amount translations across supported locales.
* fix(provider-badge): unify provider icon spacing
- add a shared provider badge component for icon and status label layout.
- reuse it in channel type and model vendor columns so OpenAI icons align consistently.
- migrate frontend dialogs to the shared footer API so actions stay separated from scrollable body content.
- tune dialog dimensions for model analytics, prefill groups, billing history, channel model sync, and related workflows.
- update channel terminology and dialog action translations across supported locales.
- introduce a reusable dialog component for consistent header, body, and footer layout.
- support per-dialog sizing, trigger rendering, initial focus, and close button controls.
- preserve base dialog open and close motion classes while allowing content-specific styling.
- place the model pricing tab switcher beside the page title instead of spanning the content area.
- keep the switcher width tied to its labels while preserving spacing around title status content.
- introduce a shared themed JSON editor with line numbers, formatting, status feedback, and keyboard editing helpers.
- use the shared editor in model pricing JSON mode so pricing maps get consistent editor behavior.
- localize structured JSON validation messages so parse errors avoid browser-specific English text.
- render pricing JSON fields from shared configuration to reduce duplicated form markup.
- use fixed-height JSON textareas so long model maps scroll internally instead of stretching the page.
- arrange JSON editors in responsive columns to make wider settings pages easier to scan.
- update the global thinking blacklist label to describe skipped suffix processing instead of disabled model thinking.
- rename Claude and Gemini adapter labels to thinking suffix adapter and sync all default locales.
- revise Claude helper text to clarify suffix request adaptation while keeping billing predictable.
- keep the global reset action in the top toolbar while moving visual-mode saves into the model editor footer.
- pin the actions header with the rest of the model table headers so horizontal scrolling keeps context visible.
- add action icons to make save and reset controls easier to scan.
- extract pricing form primitives, snapshot helpers, and table column setup to keep the editor components smaller.
- remove draft comparison UI now that switching models discards unsaved edits.
- refine the model list with a fixed actions column and tighter mode and price summary display.
- Commit the open visual editor draft before saving model pricing settings
- Show unsaved draft differences against persisted model pricing values
- Move model pricing actions into the editor toolbar and refine the visual editor layout
- add consistent tab and field spacing so each pricing mode keeps the same visual rhythm.
- wrap per-request and tiered sections in shared field groups to match the per-token form structure.
- keep fixed-price descriptions and validation messages aligned with the updated field layout.
- add consistent tab and field spacing so each pricing mode keeps the same visual rhythm.
- wrap per-request and tiered sections in shared field groups to match the per-token form structure.
- keep fixed-price descriptions and validation messages aligned with the updated field layout.
- expose a draft commit handle from the model pricing editor panel before saving.
- commit the open visual editor into the parent form before page-level save runs.
- support both desktop side editor and mobile sheet save paths.
- remove model mapping from advanced settings error detection so visible model configuration errors do not expand the advanced panel.
- update the edit-time advanced settings auto-expand check to only depend on fields actually rendered in the advanced section.
- add regression coverage to verify model_mapping errors are not classified as advanced settings errors.
- migrate the classic frontend from Vite to Rsbuild with JSX, Semi UI, proxy, and production build config.
- update make dev-web to run both default and classic frontends for local theme switching.
- fix classic public page height, footer, CORS proxy, error handling, and constant export warnings.
- update Dockerfile and release workflow to install from the web workspace root with the shared lockfile.
- add a web workspace catalog to manage dependency versions shared by default and classic frontends.
- switch shared dependencies including @lobehub/icons to catalog references and align @lobehub/icons on 5.10.0.
- replace separate frontend Bun lockfiles with a unified web/bun.lock to reduce duplicate maintenance.
- add the icon field to the pricing model type to consume model-level icons returned by the backend.
- prefer model icons in cards, table model cells, and detail headers while falling back to vendor icons.
- scope validation queries with a form root id so feedback stays inside the submitted form.
- scroll to the earliest invalid control or message and move focus without fighting scroll position.
- avoid handling the same failed submit twice to keep retries from jumping unexpectedly.
* chore(dev): add local setup state reset target
- add a reset-setup make target to clear setup records, root users, and related options.
- support both docker dev PostgreSQL and local SQLite development databases.
- restart the docker dev backend so setup status is recalculated after reset.
* fix(chat): prevent preset menu text overflow
- add truncation layout for chat preset names to keep long labels inside the sidebar menu.
- prevent loading and external-link icons from shrinking in constrained menu rows.
* fix(i18n): translate dashboard granularity options
- call t() for granularity option labels in dashboard system settings.
- keep localized text consistent between the select trigger and dropdown items.
* chore(dev): add backend dev service rebuild target
- add a dev-api-rebuild make target to rebuild and start the docker backend service.
- reuse DEV_COMPOSE_FILE and DEV_BACKEND_SERVICE variables to avoid repeated compose config literals.
* fix(i18n): align interface language option labels
- add shared interface language options to keep display names consistent.
- reuse the shared options in the header switcher and profile preferences.
- normalize language codes so zh-CN and zh_CN resolve to Simplified Chinese.
* fix(i18n): add missing frontend translation keys
- route channel key prompts, form validation messages, and channel fallback text through i18n.
- add missing translations across six locales for channels, rankings, billing, and logs.
- update i18n sync reports so literal t() keys are present in the base locale.
- Wrapped form sections in Card components for better visual separation
- Added new configuration options for payment settings, email domain whitelist, SMTP, OIDC, GitHub OAuth, Linux DO OAuth, WeChat, and Telegram
- Improved layout with responsive design using Row and Col components
- Updated button actions for saving settings in new sections