Commit Graph
94 Commits
Author SHA1 Message Date
CaIon bae799ccb1 fix(billing): surface quota saturation events for admin auditing
Thread int32 saturation clamps from tiered settlement and video task
recompute into the consume/task logs under admin_info, so oversized or
malformed billing inputs stay auditable. Clamp negative audio duration
before token conversion and gate the saturation UI markers on admin.
2026-07-07 12:20:07 +08:00
CaIon fc26b88fd1 feat(group): enhance group ratio editor with improved visibility rules and JSON parsing 2026-07-06 16:22:18 +08:00
Gravirei 1e80ce03e8 feat: optimize legacy top-up warning banner copy (#5851) (#5855)
* feat: optimize legacy top-up warning banner copy (#5851)

* fix(i18n): use standard Latin period at the end of Vietnamese translations
2026-07-06 15:03:54 +08:00
CaIon 2281c9e3d8 fix(web): refine mobile user cards 2026-07-05 15:02:08 +08:00
CaIon 25f998595d feat: refine channel management UI 2026-06-28 16:36:32 +08:00
Calcium-Ion 2d5a041639 feat: support Responses to Chat (#5787)
* fix(openai): harden Chat-to-Responses compatibility

Add a shared Responses-to-Chat stream state machine and use it from the OpenAI relay path. Preserve assistant text alongside tool calls, bind tool argument deltas by output_index, map incomplete finish reasons, support reasoning/custom tool events, and buffer upstream SSE for non-stream Chat clients.

Add deterministic service tests and relay SSE tests for the conversion path.

Related to #5745.

* refactor: rename openaicompat to relayconvert for improved clarity

* feat(gemini): support responses request conversion

* feat: add responses to chat conversion support

* fix: harden responses chat conversion edge cases
2026-06-28 14:25:47 +08:00
QuentinHsu df5ba9fa5c fix(auth): align password validation copy (#5759)
* fix(i18n): add missing frontend translations

- add missing locale entries for API key loading, channel model empty states, auth, playground, and model configuration copy.
- correct inaccurate Russian and Vietnamese model empty-state translations to avoid fallback or misleading copy.

* fix(auth): align password validation copy

- remove the login password length gate so existing shorter passwords are not blocked before reaching the server.
- reuse distinct minimum-length and 8-20 character messages based on the actual validation rule.
- drop unused duplicate password locale keys and align the user creation placeholder with the 8-20 character constraint.

* fix(i18n): add auth validation message translations

- cover schema-driven auth form errors that are translated through FormMessage.
- keep password, username, confirmation, and OTP validation messages available in every locale.
2026-06-27 17:28:24 +08:00
QuentinHsu 966af88ec3 feat(playground): improve Playground chat experience and Markdown rendering (#5217)
* refactor(playground): streamline chat request state

- extract conversation actions from the page component to keep message flow logic reusable.
- unify streaming and non-streaming generation state, including abort support for non-stream requests.
- simplify message rendering and payload construction while localizing Playground prompts.

* fix(playground): validate persisted chat state

- wrap saved Playground state with a storage version while still reading legacy values.

- validate config, parameter toggles, and messages before restoring them from localStorage.

- cap stored chat history to the latest messages to avoid oversized or stale state.

* refactor(playground): centralize message content access

- route chat rendering, copy actions, and error display through shared message helpers.

- reuse the current-version update helper for non-streaming assistant responses.

- keep message version details behind utility functions to reduce future model churn.

* refactor(playground): split storage schemas

- move Playground storage validation schemas into a dedicated module.

- keep storage read and write logic focused on migration, trimming, and persistence.

- preserve the existing storage envelope and validation behavior.

* refactor(playground): extract options loading hook

- move model and group queries into a dedicated hook so the page component stays focused on layout wiring.
- preserve existing fallback selection and error toast behavior while reusing the hook through the playground barrel export.

* refactor(playground): extract prompt suggestions

- move static prompt suggestion rendering into a focused component so the input stays centered on compose controls.
- preserve translated suggestion submission behavior while isolating icon metadata from the input form.

* refactor(playground): extract input tools

- move attachment and search controls into a dedicated component so the prompt input stays focused on compose state.
- keep existing development toast behavior and disabled handling while centralizing tool metadata.

* refactor(playground): extract input controls

- move model, group, send, and stop controls into a focused component so the input only manages compose state.
- preserve existing disabled states and generation button behavior while isolating control rendering.

* refactor(playground): extract message content display

- move sources, reasoning, loading, error, and response rendering into a dedicated message content component.
- keep the chat list focused on message iteration, edit state, and action wiring without changing display behavior.

* refactor(playground): extract message editor

- move inline message editing controls into a dedicated editor component so the chat list stays focused on rendering flow.
- preserve save, save-and-submit, cancel, and disabled-state behavior for edited messages.

* refactor(playground): extract stream error parsing

- move SSE error payload parsing into a reusable stream utility so the request hook stays focused on lifecycle handling.
- preserve existing error message, error code, and fallback behavior for raw or empty stream errors.

* refactor(playground): extract request error parsing

- move non-stream request error extraction into a shared utility so the chat handler stays focused on request flow.
- preserve the existing response message, error code, and fallback priority for failed chat completions.

* refactor(playground): extract streaming chunk updates

- move reasoning and content chunk application into a message utility so the chat handler only wires stream events.
- preserve error-state skipping, reasoning accumulation, and content streaming behavior for assistant messages.

* refactor(playground): extract message reasoning parser

- move think tag parsing into a dedicated playground message utility.
- export the parser through the shared playground lib barrel for consistent imports.

* refactor(playground): extract message streaming utilities

- move stream chunk application and message finalization into a dedicated utility.
- keep stored message sanitization with the streaming lifecycle helpers.

* refactor(playground): extract message update utilities

- move assistant message update helpers into a focused playground utility.
- keep error-state message updates separate from core message construction helpers.

* refactor(playground): extract completion choice handling

- move non-streaming choice application into the message streaming utilities.
- keep the chat handler focused on request orchestration and message updates.

* refactor(playground): centralize assistant completion state

- add a helper for finalizing assistant messages with complete status.
- reuse the helper in stream completion and stop-generation paths.

* refactor(playground): extract stream message parsing

- move SSE delta parsing into a shared stream utility.
- keep the stream request hook focused on lifecycle handling and update dispatch.

* refactor(playground): extract stream ready state checks

- move SSE ready-state status handling into stream utilities.
- keep weak source status typing outside the stream request hook.

* refactor(playground): extract conversation message helpers

- move send, regenerate, and edit message list construction into focused utilities.
- keep the conversation hook focused on edit state and update dispatch.

* refactor(playground): extract state initialization helpers

- move playground initial state loading into focused utility helpers.
- centralize message state updater resolution outside the React state hook.

* refactor(playground): extract option fallback helpers

- move model and group fallback selection into focused playground utilities.
- keep the options hook focused on query results, toasts, and config updates.

* refactor(playground): extract message action helpers

- move message action state derivation into focused utilities.

- keep the action component focused on guarded handlers and rendering.

* refactor(playground): extract input control state

- move submit, stop, and selector state derivation into a pure helper.

- keep input controls focused on rendering model selectors and action buttons.

* refactor(playground): extract message content state

- move source, reasoning, loader, and body visibility checks into a pure helper.

- use a discriminated state shape so rendered reasoning content stays type-safe.

* refactor(playground): extract message editor state

- move save eligibility and submit visibility checks into a pure helper.

- keep the editor component focused on textarea and button rendering.

* refactor(playground): extract message error state

- move error kind, fallback content, and admin visibility checks into a pure helper.

- centralize the model pricing settings path used by the error action.

* refactor(playground): extract chat render state

- move editing content lookup and per-message render flags into conversation helpers.

- keep the chat component focused on mapping messages to editor and content views.

* refactor(playground): extract suggestion display state

- move suggestion class selection into a pure helper.

- keep the suggestions component focused on translation and rendering.

* refactor(playground): extract assistant message state checks

- move final and pending assistant status checks into streaming utilities.

- keep the chat handler focused on request lifecycle updates.

* refactor(playground): extract input tool state

- move attachment action metadata and development notices into input tool utilities.

- keep the input tools component focused on menu and button rendering.

* refactor(playground): extract stream protocol checks

- move SSE done-message and closed-ready-state checks into stream utilities.

- keep the stream request hook focused on event handling flow.

* refactor(playground): extract message removal helper

- move delete-message filtering into conversation message utilities.

- keep the conversation hook focused on action orchestration.

* refactor(playground): extract option error messages

- move option load error message selection into playground option utilities
- keep the options hook focused on query effects and fallback updates

* refactor(playground): extract input submit text helper

- move prompt submit text validation into input control utilities
- let the input component submit only when a concrete text value is available

* refactor(playground): centralize error message checks

- add a shared helper for identifying error messages
- remove direct status string checks from message content rendering

* refactor(playground): extract message content display checks

- move loader and content visibility decisions into local helper functions
- keep message content state assembly focused on composing render state

* refactor(playground): replace raw message role checks

- use shared message role constants in conversation edit handling
- avoid raw assistant role literals when validating API messages

* refactor(playground): extract non-stream response handling

- move chat completion response choice handling into message streaming utilities
- keep the chat handler focused on request lifecycle and error routing

* refactor(playground): centralize stream cleanup

- reuse one stream cleanup path for completion, errors, startup failures, and manual stops
- preserve the current-source guard when closing SSE streams

* refactor(playground): extract pending assistant check

- centralize pending assistant message detection in streaming utilities
- reuse the helper when sanitizing stored playground messages

* perf(playground): improve mobile input controls

- split mobile input controls into selector and action rows
- keep the desktop input footer compact while reducing mobile control crowding

* perf(playground): add starter empty state

- show starter prompts in the empty playground chat area
- wire empty-state prompt selection into the existing send flow
- add localized copy for the new empty state

* perf(playground): improve mobile message actions

- collapse mobile message actions into a touch-friendly dropdown menu
- keep the desktop hover action strip unchanged for pointer workflows
- share one action list between desktop buttons and the mobile menu

* perf(playground): add error recovery actions

- show retry, edit, and delete actions inside error message alerts
- route edit recovery to the previous user prompt when available
- keep recovery controls touch-friendly on mobile layouts

* perf(playground): refine message editing experience

- present message edits in a focused bordered editor panel
- add unsaved-change state, reset, and cancel confirmation flows
- improve mobile touch targets and keyboard shortcuts for editing

* perf(playground): improve markdown code blocks

- render fenced markdown code with syntax highlighting, line numbers, and fallback plain text
- add copy, download, and collapse controls for playground AI responses
- tighten code block layout and theme token styles for responsive markdown rendering

* fix(playground): constrain markdown code block height

- collapse long playground code blocks after a short preview instead of waiting for very large snippets
- cap expanded code blocks so long responses scroll inside the code block
- keep generic code block usage unconstrained unless a caller opts in

* feat(playground): add chat history clearing

- add a toolbar action that is enabled only when saved playground messages exist.
- confirm destructive clears before removing browser-stored conversation state.
- add localized strings for the action, dialog, and completion toast.

* perf(playground): improve chat markdown rendering

- refine assistant and user message surfaces so chat content matches the app UI.
- normalize markdown typography, tables, images, lists, blockquotes, and details rendering.
- add indentation cues for collapsible reasoning and source sections.

* style: format code block component

* style: format playground frontend files

* feat(playground): render markdown with stream parser

- replace Streamdown with stream-markdown-parser for project-owned markdown rendering and styling.
- split response rendering into focused block, inline, table, alert, details, and footnote modules.
- pass message final state into response parsing so streaming content can be parsed incrementally.

* fix(playground): localize reasoning and chat feedback

- translate reasoning status, message actions, playground errors, and response renderer fallbacks across supported locales.
- keep reasoning duration numeric and tighten the collapsible layout to prevent trigger jitter.
- register dynamic keys so i18n sync keeps runtime labels covered.

* refactor(playground): group files by functional area

- move chat, input, and message components into focused subdirectories to make the UI structure easier to scan.
- split playground helpers into input, message, streaming, storage, options, state, and suggestions modules.
- update barrel exports and imports so existing feature entry points continue to work.

* fix(playground): prevent history replay from freezing page

- defer saved conversation loading so route entry no longer blocks on localStorage parsing and markdown rendering.
- limit initial history rendering and skip expensive markdown parsing for oversized responses.
- normalize corrupted streaming snapshots and cumulative chunks to keep saved playground history bounded.
- add message timing metadata and layout alignment groundwork without introducing live timers.

* feat(playground): allow regenerating from user messages

- show regenerate actions on user messages with saved content.
- truncate following conversation state before starting a fresh assistant response.

* feat(playground): add raw response source view

- add a per-message source toggle for assistant responses.
- render raw response content with the existing code block viewer.
- localize the new source and preview action labels.

* feat(playground): render code with unified editor

- replace Shiki HTML rendering with a read-only CodeMirror view for code blocks and raw responses.
- reuse the same CodeMirror frame for message editing so source and edit modes stay visually aligned.
- add lightweight CodeMirror dependencies while keeping language support scoped to Markdown.

* perf(playground): streamline chat input controls

- combine model and group selection into one compact picker for faster context switching.
- switch playground action buttons to icon-first controls with tooltips to reduce toolbar width.
- refresh input footer styling and submit states so active and destructive actions are clearer.
- bump dompurify lockfile entry to keep the frontend dependency current.

* fix(playground): filter models by selected group

- query user models by the selected playground group instead of reusing the cross-group model union.
- clear unavailable model selections and block sending when the active group has no models.
- align model selector and error action controls with the existing playground interaction style.

* perf(playground): remove input suggestion chips

- remove the prompt suggestion row below the playground input to reduce visual noise.
- delete the now-unused suggestion component and display helper.

* perf(playground): stabilize reasoning trigger layout

- use fixed icon slots around the reasoning label so the left content stays still when toggling.
- limit the open state animation to the chevron rotation for a smoother collapse interaction.

* perf(playground): smooth reasoning expansion

- use the collapsible panel height animation for vertical reasoning reveals.
- sync inner content opacity and position with the panel state.
2026-06-27 17:23:25 +08:00
Calcium-Ion 4aee5f7d5a feat: better admin permissions (#5755)
* feat: add casbin admin permissions

* feat: improve audit logging to associate logs with actual operators and target users

* feat: enhance admin permissions and UI interactions for sensitive actions

* Refactor authz RBAC and tighten channel permissions

* Split channel authz field policy

* Address channel authz review findings
2026-06-27 17:01:59 +08:00
QuentinHsu 9ba251ce5f perf(web): streamline table actions and destructive dialogs (#5645)
* perf(data-table): autosize action columns

- exclude actions columns from shared table width calculations so action cells size to their content.
- remove fixed size and w-* width overrides from feature action columns to preserve content-based layout.

* perf(data-table): streamline row action controls

- expose common edit and status actions directly while moving secondary actions into overflow menus.
- add shared row action menu helpers so static and table rows use consistent action controls.
- let action columns size to their content instead of relying on fixed widths.

* fix(web): localize destructive dialog copy

- route delete, reset, and batch update confirmation text through i18n.
- add locale entries for affected channel, model, system settings, and user dialogs.

* perf(web): unify destructive dialog actions

- align delete and cleanup confirmation buttons with the shared destructive variant.
- replace custom destructive color overrides with semantic button variants.
- clean up lint errors in touched dialog files before committing.

* fix(web): add user action success translations

- add localized success messages for user delete, status, and role changes.
- keep user management toast copy available across all frontend locales.

* fix(data-table): prevent mobile badge clipping

- expose badge cell slots so mobile card styles can target nested badge wrappers.
- reset badge margins in card rows to keep provider icons fully visible on small screens.
2026-06-25 13:13:41 +08:00
CaIon b191f47375 fix: use neutral drawing task labels 2026-06-24 22:15:29 +08:00
CaIon 5814ca90c3 fix: add token limit save label translations 2026-06-24 20:45:48 +08:00
CaIon d2dcbc3137 feat: add channel async polling delay toggle
Fixes #5717
Fixes #4244
2026-06-24 20:40:10 +08:00
RedwindA 5d943281b5 feat(system-settings): add user token limit configuration section (#5678) 2026-06-24 20:39:21 +08:00
Calcium-Ion 2cbdfa0398 feat: add system instance info panel (#5716)
* feat: add system instance reporting

* feat: show system instance resources

* fix: update translations for heartbeat messages in Russian and Vietnamese
2026-06-24 19:16:56 +08:00
Calcium-Ion 5377192293 feat: add system task runner (#5680) 2026-06-24 17:16:21 +08:00
Benson Yan 2f23a66733 fix: support SMTP STARTTLS mode and NTLM auth (#5426)
* fix: support SMTP STARTTLS mode and NTLM auth

Add explicit SMTP STARTTLS configuration for 587-style connections and keep SSL/TLS as the implicit TLS mode.

Prefer PLAIN when advertised, keep LOGIN compatibility, and add NTLM as a fallback for Exchange SMTP servers that require it after STARTTLS.

* fix: respect explicit SMTP encryption mode

* fix: preserve SMTP TLS compatibility
2026-06-24 12:45:39 +08:00
CaIon a162163b48 feat: add persistent system task log cleanup progress 2026-06-22 19:16:53 +08:00
Herb Brewer efd6c445ac feat: add passive channel monitoring mode (#5592)
* feat: add passive channel monitoring mode

* fix: clarify passive monitor mode copy
2026-06-22 18:07:44 +08:00
CaIon e5694748c7 chore(web): use tsgo for type checking 2026-06-22 13:38:43 +08:00
CaIon 5e86644649 feat(dashboard): add sensitive data toggle to flow chart
Add an eye toggle in the flow section header that masks sensitive node
labels (users, tokens, nodes, groups, channels) in the Sankey while keeping
model names visible. Masking only rewrites display text; nodes stay distinct
via their key so graph structure, links, and highlighting are unaffected.
2026-06-20 22:09:04 +08:00
CaIon 8ad83bf62f feat(dashboard): interactive sankey highlighting and persistent filters
- Highlight full paths through a clicked node or link in the flow Sankey,
  dimming unrelated nodes/links instead of removing them
- Disable VChart built-in emphasis to avoid crash, use custom highlight sets
- Initialize models filter dialog from currently applied filters so manual
  time ranges are not overridden by preferences; auto-pick granularity by range
- Lift user charts time range/granularity/limit to dashboard as controlled state
2026-06-20 22:09:03 +08:00
CaIon 061948011c feat: limit dashboard flow nodes 2026-06-20 22:09:03 +08:00
QuaternijkonandCaIon a68041f7d6 feat(dashboard): add traffic flow sankey chart (#5465)
* feat(dashboard): add traffic flow sankey chart

Add dashboard flow APIs and a Sankey-based flow view with user, optional API key, model, and channel layers.\n\nReuse the dashboard VChart palette, add precise link/node tooltips and interactions, and cover filtering, layer ordering, color stability, and error states with tests.

* feat: build flow chart from quota data

---------

Co-authored-by: CaIon <i@caion.me>
2026-06-20 18:57:47 +08:00
CaIon 91ab664c53 feat: add routing reliability management 2026-06-20 13:55:50 +08:00
CaIon 0467d54014 chore: update frontend branding copy 2026-06-19 18:14:40 +08:00
CaIon 29c3dcb927 feat(table): support card layout 2026-06-19 17:43:13 +08:00
Seefs 3fcd741c6e refactor: codex usage ui (#5595)
* refactor: codex usage ui

* feat: show Codex reset credit details

* feat: add Codex usage reset flow
2026-06-19 16:07:32 +08:00
CaIon 55b00fcf09 feat(advanced-custom): remove fallback option and enhance path matching for advanced custom routes 2026-06-18 20:29:24 +08:00
Seefs 3f2c0aeda7 feat: advanced custom channel (#5590) 2026-06-18 18:00:27 +08:00
CaIon fd557064d3 feat(subscription): add descriptions for plan purchase amounts in multiple languages 2026-06-18 16:53:57 +08:00
CaIon f6c260437c feat(subscription): add support for wallet overflow and downgrade group functionality in subscription plans 2026-06-18 16:44:12 +08:00
CaIon a37ce3d6b5 fix: clarify channel test results 2026-06-18 11:59:17 +08:00
CaIon 3cc2b1bea4 feat(channel-test-dialog): add functionality to delete failed models and copy selected models 2026-06-17 21:31:20 +08:00
CaIon 2154fce094 feat(payment): enhance payment method configuration with icons and improve UI interactions 2026-06-17 20:47:24 +08:00
yyhhyyyyyy a2f3ac02e4 fix: complete channel model batch testing (#5532) 2026-06-17 20:04:58 +08:00
Seefs 9bc1a53dea fix: fix CC Switch model selector (#5515) 2026-06-15 16:35:18 +08:00
CaIon 1ac0f5807a feat(audit): add authentication method tracking in audit logs 2026-06-13 16:12:22 +08:00
Seefs 1292b8b2d5 chore: update Codex channel (#5461) 2026-06-12 23:45:15 +08:00
Calcium-Ion d0c4305a16 feat(audit): add localized security audit logs (#5462) 2026-06-12 23:40:40 +08:00
QuentinHsu 6f415428d3 perf(web): improve frontend table rendering and pinned columns/UI table (#5405)
* refactor(web): centralize data table implementation

- route all TanStack table setup through a shared data-table hook to remove repeated state and row model wiring.
- move table rendering, static table wrappers, empty states, and primitive exports behind the data-table module.
- update feature tables and configuration editors to share the same table UX while preserving their existing workflows.

* refactor(web): trim data table public API

- remove unused data-table exports and dead static table helper types.
- keep internal table header, skeleton, empty state, and faceted filter helpers private to the data-table module.
- route feature imports through the data-table barrel to avoid subpath coupling.

* refactor(web): unify table rendering components

- centralize static table headers, bodies, empty states, and shared class names behind the data-table package.
- migrate settings, pricing, channel, key, subscription, and model tables to the shared table APIs.
- remove data-table exports for low-level table primitives so feature code uses one supported abstraction.

* perf(web): keep list tables fixed within page content

- make shared data table pages fill available height and scroll row data inside the table body.
- add a fixed content layout mode so selected list pages avoid page-level scrolling.
- apply the fixed table behavior to keys, logs, channels, models, users, redemptions, and subscriptions.

* perf(web): refine table pagination controls

- show total row counts instead of redundant page range text.
- tighten visible page buttons so pagination fits constrained table widths.
- align pagination controls and tune text hierarchy for clearer scanning.

* perf(web): stabilize model pricing table columns

- keep model pricing columns at fixed widths so headers do not collapse in narrow layouts.
- truncate long model names and pricing summaries within their cells instead of squeezing adjacent columns.

* refactor(web): simplify data table rendering internals

- split table body rendering into focused helpers for loading, empty, and row states.
- extract static table row and cell class resolution to reduce branching in the main component.
- reuse a single pagination page-size option list to avoid duplicated constants.

* perf(pricing): reduce dynamic pricing table render work

- reuse dynamic pricing field metadata instead of rebuilding it inside table columns.
- precompute formatted dynamic prices per tier and group to avoid repeated entry mapping for each cell.
- simplify select option construction in related dialogs while preserving the same choices.

* refactor(web): streamline pricing table rendering

- reuse translated endpoint select options between trigger data and menu items.
- precompute dynamic pricing maps per group so table cells only resolve formatted values.
- add local dynamic pricing type aliases to keep helper signatures readable.

* refactor(web): merge pricing table imports

* refactor(web): merge upstream ratio table imports

* refactor(web): merge channel selector table imports

* refactor(web): simplify tiered pricing select items

* refactor(web): reuse model ratio row state

* refactor(web): rely on table view row defaults

* refactor(web): reuse pagination state values

* refactor(web): hoist pagination size select items

* refactor(web): clarify static table body rows

* refactor(web): extract table page pagination rendering

* fix(web): remove direct hast type dependency

- rely on Shiki transformer contextual typing for line nodes.
- allow frontend typecheck to pass without an undeclared hast package.

* refactor(web): trim data table hook return API

- return only the TanStack table instance from useDataTable.
- keep internal state handling private because callers do not consume it directly.

* refactor(web): keep static table empty row private

- stop exporting the internal StaticDataTableEmptyRow helper.
- keep the public static table API focused on the table component and column type.

* refactor(web): hide data table view props from barrel

* refactor(web): remove stale long text lint override

* fix(web): keep pinned table columns opaque

- apply pinned column background classes after custom column classes.
- use an opaque hover background so scrolled content cannot show through fixed cells.

* refactor(data-table): organize shared table components

- group table primitives, page composition, toolbar controls, static tables, and hooks by responsibility.
- split shared view types, row rendering, header rendering, and pinned-column styling out of the main table view.
- keep the public data-table barrel stable while documenting the new ownership boundaries.

* fix(web): stabilize split table column sizing

- derive default colgroup widths from visible columns when split headers or header sizing are enabled.
- apply a fixed table layout with computed minimum width so header and body columns stay aligned.
- keep split-header containers from leaking horizontal overflow and avoid extra pinned-column borders.

* fix(web): set stable table utility column widths

- assign fixed widths to selection columns so shared colgroup sizing keeps checkbox cells compact.
- size id columns in redemption and user tables to keep split headers aligned with body rows.

* fix(web): align model metadata icon cells

- render compact provider avatars in the metadata icon column instead of wide wordmarks.
- position icons in a fixed-size wrapper so they line up with the existing icon header alignment.

* fix(status-badge): hide status dot by default

* fix(web): prevent user invite info overlap

- give the invite info and created-at columns explicit widths so table sizing reserves enough space.
- allow invite badges to wrap within the cell instead of spilling into adjacent columns.

* perf(data-table): cache pinned column class resolution

- reuse the pinned column lookup while table props stay stable to reduce repeated per-render work.
- share the resolved column class handler across unified and split-header table layouts.
- localize page-number screen reader labels so pagination remains accessible in every locale.

* refactor(data-table): tighten static table modes

- make StaticDataTable distinguish data-driven and children-only usage through explicit prop shapes.
- remove unsupported columns-without-data fallback after confirming no repository callers rely on it.
- default manual table modes away from unused local row models to reduce repeated table work.

* fix(data-table): make pinned edit column opaque

- use an opaque muted background for the active action column so sticky cells do not reveal scrolled content underneath.

* fix(data-table): prevent narrow column overlap

- apply stable header sizing to remaining desktop data table pages so constrained layouts scroll instead of compressing cells.
- add explicit widths for key, quota, badge, and timestamp columns that contain fixed-format content.
- constrain masked values and timestamp cells with truncation to keep content inside its assigned column.

* fix(table): align table cell content with headers

- remove extra inline padding from masked table text buttons so values start at the cell edge.
- tag status badges and offset leading badges inside table cells to match header text alignment.

* fix(table): prevent admin list column overflow

- widen redemption and subscription table columns so masked codes, timestamps, and localized headers fit.
- localize subscription ID headers and add Received amount translations across supported locales.

* fix(provider-badge): unify provider icon spacing

- add a shared provider badge component for icon and status label layout.
- reuse it in channel type and model vendor columns so OpenAI icons align consistently.
2026-06-11 02:36:41 +08:00
同語 15ff8e0268 chore(web): improve frontend dialog layout and sizing (#5346)
Merge pull request #5346 from QuantumNous/perf/ui-dialog
2026-06-06 23:16:53 +08:00
同語 1e6f31b235 perf(model-pricing): improve model pricing editor UX (#5275)
Merge pull request #5275 from QuantumNous/fix/model-pricing-draft-save
2026-06-06 23:14:18 +08:00
QuentinHsu 2eaa943d9f perf(web): improve dialog sizing and footer layout
- migrate frontend dialogs to the shared footer API so actions stay separated from scrollable body content.
- tune dialog dimensions for model analytics, prefill groups, billing history, channel model sync, and related workflows.
- update channel terminology and dialog action translations across supported locales.
2026-06-06 21:49:33 +08:00
QuentinHsu 0f043ae404 feat(json-editor): add reusable JSON code editor
- introduce a shared themed JSON editor with line numbers, formatting, status feedback, and keyboard editing helpers.
- use the shared editor in model pricing JSON mode so pricing maps get consistent editor behavior.
- localize structured JSON validation messages so parse errors avoid browser-specific English text.
2026-06-06 15:14:26 +08:00
QuentinHsu 189913b7a0 fix(i18n): clarify thinking adapter copy (#5242)
- update the global thinking blacklist label to describe skipped suffix processing instead of disabled model thinking.
- rename Claude and Gemini adapter labels to thinking suffix adapter and sync all default locales.
- revise Claude helper text to clarify suffix request adaptation while keeping billing predictable.
2026-06-05 11:54:57 +08:00
XiaoDingSiRenandSeefs 4a188deeaa feat: 支持配置渠道被禁用后是否清空渠道粘性 (#5306)
* fix: evict stale channel affinity

* feat: configure disabled channel affinity retention

---------

Co-authored-by: Seefs <i@seefs.me>
2026-06-05 11:30:29 +08:00
QuentinHsu 6e5a359110 refactor(model-pricing): split visual pricing editor modules
- extract pricing form primitives, snapshot helpers, and table column setup to keep the editor components smaller.
- remove draft comparison UI now that switching models discards unsaved edits.
- refine the model list with a fixed actions column and tighter mode and price summary display.
2026-06-05 00:06:41 +08:00
QuentinHsu 77d3157592 fix(model-pricing): commit visual pricing drafts on save
- Commit the open visual editor draft before saving model pricing settings
- Show unsaved draft differences against persisted model pricing values
- Move model pricing actions into the editor toolbar and refine the visual editor layout
2026-06-04 17:22:50 +08:00
CaIon 1588027084 feat: add subscription balance redemption toggle (#3071) 2026-05-29 12:54:00 +08:00