* fix: avoid stale stream writes after client disconnect
* fix: wait for stream ping goroutines before returning
* fix: log stream results after goroutine cleanup
* fix: broadcast stream stop signals
* fix: abort upstream on client disconnect and restore write error contracts
Keep the goroutine-lifecycle fix (unconditional wg.Wait before returning the
gin.Context, close resp.Body inside cleanup), but drop the drain-on-disconnect
behavior: when the client goes away, cleanup now runs immediately so the
upstream body is closed, the provider stops generating, and users are not
billed for tokens produced after they disconnected.
Also restore FlushWriter/StringData/PingData returning an error when the
request context is done, so non-scanner relay loops (ollama, fake-stream,
audio, image) keep their disconnect awareness instead of silently consuming
the upstream to completion. ResponseChunkData now propagates write errors.
Add a bounded per-write deadline (http.NewResponseController) before each
locked stream write so a slow-but-connected client cannot block a write
forever and hang the unconditional wg.Wait.
---------
Co-authored-by: CaIon <i@caion.me>
Route OpenAI image streaming through shared stream handling, split image/realtime/usage helpers for maintainability, and include the related image request and rate limit updates.
- Add StreamStatus type (relay/common) to track stream end reason
(done/timeout/client_gone/scanner_error/eof/panic/ping_fail) and
accumulate soft errors during streaming via sync.Once + sync.Mutex.
- Add StreamResult (relay/helper) as the callback interface: adapters
call sr.Error() for soft errors, sr.Stop() for fatal, sr.Done() for
normal completion. No early-return problem — multiple errors per chunk
are naturally supported.
- Refactor StreamScannerHandler callback from func(string) bool to
func(string, *StreamResult). All 9 channel adapters updated.
- Write stream_status into log other JSON field (admin-only) with
status ok/error, end_reason, error_count, and error messages.
- Frontend: display stream status in log detail expansion for admins.
- Introduced a new test file for StreamScannerHandler, covering various scenarios including nil inputs, empty bodies, chunk processing, order preservation, and handler failures.
- Enhanced error handling and data processing logic in StreamScannerHandler to improve robustness and performance.
This commit introduces a major architectural refactoring to improve quota management, centralize logging, and streamline the relay handling logic.
Key changes:
- **Pre-consume Quota:** Implements a new mechanism to check and reserve user quota *before* making the request to the upstream provider. This ensures more accurate quota deduction and prevents users from exceeding their limits due to concurrent requests.
- **Unified Relay Handlers:** Refactors the relay logic to use generic handlers (e.g., `ChatHandler`, `ImageHandler`) instead of provider-specific implementations. This significantly reduces code duplication and simplifies adding new channels.
- **Centralized Logger:** A new dedicated `logger` package is introduced, and all system logging calls are migrated to use it, moving this responsibility out of the `common` package.
- **Code Reorganization:** DTOs are generalized (e.g., `dalle.go` -> `openai_image.go`) and utility code is moved to more appropriate packages (e.g., `common/http.go` -> `service/http.go`) for better code structure.
These changes ensures SSE ping packets are sent before receiving a response from the upstream. The previous implementation did not send ping packets until after the upstream response, rendering the feature ineffective.