Commit Graph
106 Commits
Author SHA1 Message Date
t0ng7u 0918bdb49a ♻️ refactor(web): consolidate design-system primitives and responsive data views 2026-07-11 05:13:16 +08:00
t0ng7u 262ab93123 style(web): unify design system across default frontend
🔤 Typography
- Fix --font-sans stack: 'Public Sans Variable' was never applied (wrong family name), add CJK fallbacks (PingFang SC / Microsoft YaHei UI / Noto Sans SC)
- Sync <html lang> with i18n language for correct CJK glyph selection
- Remove dead fake font system (font-provider.tsx, config/fonts.ts, --font-inter/--font-manrope)
- Typography contract: 3-tier headings, arbitrary text-[10px]/[11px] → text-xs (46 files), no uppercase table headers, font-bold → font-semibold
- Numbers use tabular-nums only; font-mono reserved for keys/IDs/code (29 files)

🎨 Color discipline
- Retire StatusBadge string-hash rainbow (autoColor → neutral); all variants resolve to 5 semantic voices
- Add tintedBadgeClassMap as the single tinted-pill recipe
- Replace hardcoded emerald/amber/rose/sky classes with semantic tokens across ~30 files (timing badges, progress bars, system panels, pricing, rankings, log row tints)
- Drop all !important text overrides and [font-family:var(--font-body)] hacks

🧘 Motion restraint
- Remove admin entrance animations: table row stagger, card hover lift/shadow, button press scale, dashboard shimmer line
- Neuter page-transition stagger components into plain wrappers; page transitions reduced to pure opacity fade
- Decorative motion stays landing-only

📐 Shape
- Single radius source: --radius 1rem → 0.625rem
- Sparklines use solid chart tokens instead of decorative gradients
- PanelWrapper: border-only (no shadow), align radius with Card

📏 Guardrails
- Add "Design System Discipline" section (3.10.1) to web/default/AGENTS.md

 Verified: tsgo typecheck clean, rsbuild production build passes
2026-07-11 02:02:11 +08:00
同語 0cb741d8da perf(model-pricing): optimize upstream price sync tables (#6092)
Merge pull request #6092 from QuantumNous/perf/model-pricing-sync-table
2026-07-11 00:49:03 +08:00
QuentinHsu 6869cd94b2 perf(web): align table badge spacing
- remove built-in horizontal padding from status badges so table columns align with headers.
- drop legacy negative-margin compensation from badge cells and affected table renderers.
- clean touched table components to satisfy lint rules around type imports, keys, and JSX flow.
2026-07-11 00:28:21 +08:00
QuentinHsu 43783286e5 fix(model-pricing): polish sync channel dialog layout
- keep input focus and invalid rings inside the shared Input component to avoid clipping in constrained containers.
- make the sync channel selector table use a fixed header, internal body scrolling, and fixed pagination inside the dialog.
- align status cells with their header and translate channel status labels through existing i18n keys.
2026-07-10 23:56:18 +08:00
同語 d3b01b483d fix: allow adding model names that differ only by case in multi-select (#6061)
Merge pull request #6061 from feitianbubu/pr/c33b40b70
2026-07-10 23:30:15 +08:00
feitianbubu e8596cab7e fix: allow adding custom model names that differ only by case 2026-07-10 10:55:15 +08:00
QuentinHsu 4645ad9df5 fix(playground): keep model selector lists in sync
- constrain the desktop selector panel so long group and model lists scroll within a shared height.
- make the selected model stand out with stronger row and label styling.
- scroll both lists to the active selections after the popover opens.
2026-07-09 21:47:43 +08:00
zuiho df01273b94 fix(web): let resized tables fill available width (#6031)
Signed-off-by: zuiho <2324465096@qq.com>
2026-07-09 16:26:56 +08:00
zuiho 8739c05c0e feat(web): 支持渠道列表手动调整列宽 (#5948)
* 支持渠道表格列宽拖拽

* fix(web): address column resize review feedback

* feat(web): auto-fit resized table columns

* fix(web): reduce column resize persistence work

---------

Signed-off-by: zuiho <2324465096@qq.com>
2026-07-08 16:15:49 +08:00
CaIon 8f31b30598 fix(i18n): standardize locale formatting for Intl APIs 2026-07-07 13:40:06 +08:00
Meow Tech Open Source by NovaMeow d1abf78ec0 Localized new ui to zh-TW (#5942)
* Create zh-TW.json

* Update _sync-report.json

* Update languages.ts

* Update config.ts

* fix(i18n): update language codes and improve translations for zh-CN and zh-TW
2026-07-07 12:46:02 +08:00
olwater 17465b855f fix(html): 修复 Shadow DOM 隔离渲染下深浅色模式无法自动切换的问题 (#5890)
Shadow DOM 的样式隔离特性导致外部 html 元素上的 dark class 无法被
Shadow DOM 内部的 Tailwind dark: 选择器匹配到。通过 MutationObserver
监听 document.documentElement 的 class 变化,将 dark class 同步到
Shadow DOM 内的包装容器上,使深色模式样式正常生效。
2026-07-06 14:00:31 +08:00
CaIon 2281c9e3d8 fix(web): refine mobile user cards 2026-07-05 15:02:08 +08:00
QuentinHsu aa334c0850 fix(ai-elements): read nested usage token details
- use ai v7 usage detail fields for reasoning and cache token counts.
- keep context usage cost rendering compatible with the updated SDK types.
2026-07-03 16:35:18 +08:00
feitianbubu 759ab6bbca fix: keep page state when switching tabs within the same route (#5796)
AnimatedOutlet keyed its motion container by the full pathname, so
navigating between params of the same route (e.g. the dashboard tabs
under /dashboard/$section) changed the key and remounted the route
component, discarding its in-memory state. The most visible symptom:
the dashboard time range resets to the default every time you switch
sub-tabs (Model Analytics / Flow / User Analytics).

Key the transition by the matched route id instead, so param-only
navigation re-renders in place while real page-to-page navigation
still plays the enter animation. This also preserves state across the
other $section tab pages (usage logs, models, system settings).
2026-07-02 21:36:23 +08:00
QuentinHsu 1f4d8d2b26 fix(web): inject app styles into isolated HTML (#5860)
- clone loaded application style nodes into the Shadow DOM for custom HTML rendering.
- keep HTML rendering isolated while restoring layout and typography that depend on app CSS.
2026-07-02 21:35:27 +08:00
olwaterandCaIon fda8177864 fix(web): 修复自定义 HTML 样式被过滤及排版间距异常的问题 (#5795)
* fix(web): 修复自定义 HTML 样式被过滤及排版间距异常的问题

* fix(web): isolate custom HTML rendering

---------

Co-authored-by: CaIon <i@caion.me>
2026-07-01 20:34:10 +08:00
t0ng7u 5bf3468362 chore: run bun format to automatically format the frontend code 2026-07-01 06:38:41 +08:00
CaIon 25f998595d feat: refine channel management UI 2026-06-28 16:36:32 +08:00
CaIon 626dadb556 fix(web): secure rich content rendering 2026-06-27 17:44:52 +08:00
QuentinHsu 0b48ad86d0 fix(web): render custom HTML and Markdown content consistently (#5760)
* fix(markdown): render announcement markdown consistently

- support soft line breaks for announcement markdown without changing the default parser behavior.
- add explicit markdown element styles so lists, tables, code blocks, and quotes render correctly when typography styles are unavailable.
- apply the announcement markdown mode in both the popover and detail dialog for consistent display.

* refactor(markdown): simplify fallback markdown styles

- remove duplicate typography utility classes now covered by explicit markdown element fallbacks.
- keep the markdown renderer behavior unchanged while reducing class noise.
- modernize small helper expressions to satisfy targeted lint checks.

* fix(content): render custom HTML consistently

- add shared rich content rendering so custom HTML and Markdown use the same path across public pages and announcements.
- reuse common URL and HTML detection instead of duplicating content format checks per page.
- keep custom home content inside the standard public layout while preserving full-page iframe rendering for external URLs.
2026-06-27 17:36:54 +08:00
QuentinHsu 966af88ec3 feat(playground): improve Playground chat experience and Markdown rendering (#5217)
* refactor(playground): streamline chat request state

- extract conversation actions from the page component to keep message flow logic reusable.
- unify streaming and non-streaming generation state, including abort support for non-stream requests.
- simplify message rendering and payload construction while localizing Playground prompts.

* fix(playground): validate persisted chat state

- wrap saved Playground state with a storage version while still reading legacy values.

- validate config, parameter toggles, and messages before restoring them from localStorage.

- cap stored chat history to the latest messages to avoid oversized or stale state.

* refactor(playground): centralize message content access

- route chat rendering, copy actions, and error display through shared message helpers.

- reuse the current-version update helper for non-streaming assistant responses.

- keep message version details behind utility functions to reduce future model churn.

* refactor(playground): split storage schemas

- move Playground storage validation schemas into a dedicated module.

- keep storage read and write logic focused on migration, trimming, and persistence.

- preserve the existing storage envelope and validation behavior.

* refactor(playground): extract options loading hook

- move model and group queries into a dedicated hook so the page component stays focused on layout wiring.
- preserve existing fallback selection and error toast behavior while reusing the hook through the playground barrel export.

* refactor(playground): extract prompt suggestions

- move static prompt suggestion rendering into a focused component so the input stays centered on compose controls.
- preserve translated suggestion submission behavior while isolating icon metadata from the input form.

* refactor(playground): extract input tools

- move attachment and search controls into a dedicated component so the prompt input stays focused on compose state.
- keep existing development toast behavior and disabled handling while centralizing tool metadata.

* refactor(playground): extract input controls

- move model, group, send, and stop controls into a focused component so the input only manages compose state.
- preserve existing disabled states and generation button behavior while isolating control rendering.

* refactor(playground): extract message content display

- move sources, reasoning, loading, error, and response rendering into a dedicated message content component.
- keep the chat list focused on message iteration, edit state, and action wiring without changing display behavior.

* refactor(playground): extract message editor

- move inline message editing controls into a dedicated editor component so the chat list stays focused on rendering flow.
- preserve save, save-and-submit, cancel, and disabled-state behavior for edited messages.

* refactor(playground): extract stream error parsing

- move SSE error payload parsing into a reusable stream utility so the request hook stays focused on lifecycle handling.
- preserve existing error message, error code, and fallback behavior for raw or empty stream errors.

* refactor(playground): extract request error parsing

- move non-stream request error extraction into a shared utility so the chat handler stays focused on request flow.
- preserve the existing response message, error code, and fallback priority for failed chat completions.

* refactor(playground): extract streaming chunk updates

- move reasoning and content chunk application into a message utility so the chat handler only wires stream events.
- preserve error-state skipping, reasoning accumulation, and content streaming behavior for assistant messages.

* refactor(playground): extract message reasoning parser

- move think tag parsing into a dedicated playground message utility.
- export the parser through the shared playground lib barrel for consistent imports.

* refactor(playground): extract message streaming utilities

- move stream chunk application and message finalization into a dedicated utility.
- keep stored message sanitization with the streaming lifecycle helpers.

* refactor(playground): extract message update utilities

- move assistant message update helpers into a focused playground utility.
- keep error-state message updates separate from core message construction helpers.

* refactor(playground): extract completion choice handling

- move non-streaming choice application into the message streaming utilities.
- keep the chat handler focused on request orchestration and message updates.

* refactor(playground): centralize assistant completion state

- add a helper for finalizing assistant messages with complete status.
- reuse the helper in stream completion and stop-generation paths.

* refactor(playground): extract stream message parsing

- move SSE delta parsing into a shared stream utility.
- keep the stream request hook focused on lifecycle handling and update dispatch.

* refactor(playground): extract stream ready state checks

- move SSE ready-state status handling into stream utilities.
- keep weak source status typing outside the stream request hook.

* refactor(playground): extract conversation message helpers

- move send, regenerate, and edit message list construction into focused utilities.
- keep the conversation hook focused on edit state and update dispatch.

* refactor(playground): extract state initialization helpers

- move playground initial state loading into focused utility helpers.
- centralize message state updater resolution outside the React state hook.

* refactor(playground): extract option fallback helpers

- move model and group fallback selection into focused playground utilities.
- keep the options hook focused on query results, toasts, and config updates.

* refactor(playground): extract message action helpers

- move message action state derivation into focused utilities.

- keep the action component focused on guarded handlers and rendering.

* refactor(playground): extract input control state

- move submit, stop, and selector state derivation into a pure helper.

- keep input controls focused on rendering model selectors and action buttons.

* refactor(playground): extract message content state

- move source, reasoning, loader, and body visibility checks into a pure helper.

- use a discriminated state shape so rendered reasoning content stays type-safe.

* refactor(playground): extract message editor state

- move save eligibility and submit visibility checks into a pure helper.

- keep the editor component focused on textarea and button rendering.

* refactor(playground): extract message error state

- move error kind, fallback content, and admin visibility checks into a pure helper.

- centralize the model pricing settings path used by the error action.

* refactor(playground): extract chat render state

- move editing content lookup and per-message render flags into conversation helpers.

- keep the chat component focused on mapping messages to editor and content views.

* refactor(playground): extract suggestion display state

- move suggestion class selection into a pure helper.

- keep the suggestions component focused on translation and rendering.

* refactor(playground): extract assistant message state checks

- move final and pending assistant status checks into streaming utilities.

- keep the chat handler focused on request lifecycle updates.

* refactor(playground): extract input tool state

- move attachment action metadata and development notices into input tool utilities.

- keep the input tools component focused on menu and button rendering.

* refactor(playground): extract stream protocol checks

- move SSE done-message and closed-ready-state checks into stream utilities.

- keep the stream request hook focused on event handling flow.

* refactor(playground): extract message removal helper

- move delete-message filtering into conversation message utilities.

- keep the conversation hook focused on action orchestration.

* refactor(playground): extract option error messages

- move option load error message selection into playground option utilities
- keep the options hook focused on query effects and fallback updates

* refactor(playground): extract input submit text helper

- move prompt submit text validation into input control utilities
- let the input component submit only when a concrete text value is available

* refactor(playground): centralize error message checks

- add a shared helper for identifying error messages
- remove direct status string checks from message content rendering

* refactor(playground): extract message content display checks

- move loader and content visibility decisions into local helper functions
- keep message content state assembly focused on composing render state

* refactor(playground): replace raw message role checks

- use shared message role constants in conversation edit handling
- avoid raw assistant role literals when validating API messages

* refactor(playground): extract non-stream response handling

- move chat completion response choice handling into message streaming utilities
- keep the chat handler focused on request lifecycle and error routing

* refactor(playground): centralize stream cleanup

- reuse one stream cleanup path for completion, errors, startup failures, and manual stops
- preserve the current-source guard when closing SSE streams

* refactor(playground): extract pending assistant check

- centralize pending assistant message detection in streaming utilities
- reuse the helper when sanitizing stored playground messages

* perf(playground): improve mobile input controls

- split mobile input controls into selector and action rows
- keep the desktop input footer compact while reducing mobile control crowding

* perf(playground): add starter empty state

- show starter prompts in the empty playground chat area
- wire empty-state prompt selection into the existing send flow
- add localized copy for the new empty state

* perf(playground): improve mobile message actions

- collapse mobile message actions into a touch-friendly dropdown menu
- keep the desktop hover action strip unchanged for pointer workflows
- share one action list between desktop buttons and the mobile menu

* perf(playground): add error recovery actions

- show retry, edit, and delete actions inside error message alerts
- route edit recovery to the previous user prompt when available
- keep recovery controls touch-friendly on mobile layouts

* perf(playground): refine message editing experience

- present message edits in a focused bordered editor panel
- add unsaved-change state, reset, and cancel confirmation flows
- improve mobile touch targets and keyboard shortcuts for editing

* perf(playground): improve markdown code blocks

- render fenced markdown code with syntax highlighting, line numbers, and fallback plain text
- add copy, download, and collapse controls for playground AI responses
- tighten code block layout and theme token styles for responsive markdown rendering

* fix(playground): constrain markdown code block height

- collapse long playground code blocks after a short preview instead of waiting for very large snippets
- cap expanded code blocks so long responses scroll inside the code block
- keep generic code block usage unconstrained unless a caller opts in

* feat(playground): add chat history clearing

- add a toolbar action that is enabled only when saved playground messages exist.
- confirm destructive clears before removing browser-stored conversation state.
- add localized strings for the action, dialog, and completion toast.

* perf(playground): improve chat markdown rendering

- refine assistant and user message surfaces so chat content matches the app UI.
- normalize markdown typography, tables, images, lists, blockquotes, and details rendering.
- add indentation cues for collapsible reasoning and source sections.

* style: format code block component

* style: format playground frontend files

* feat(playground): render markdown with stream parser

- replace Streamdown with stream-markdown-parser for project-owned markdown rendering and styling.
- split response rendering into focused block, inline, table, alert, details, and footnote modules.
- pass message final state into response parsing so streaming content can be parsed incrementally.

* fix(playground): localize reasoning and chat feedback

- translate reasoning status, message actions, playground errors, and response renderer fallbacks across supported locales.
- keep reasoning duration numeric and tighten the collapsible layout to prevent trigger jitter.
- register dynamic keys so i18n sync keeps runtime labels covered.

* refactor(playground): group files by functional area

- move chat, input, and message components into focused subdirectories to make the UI structure easier to scan.
- split playground helpers into input, message, streaming, storage, options, state, and suggestions modules.
- update barrel exports and imports so existing feature entry points continue to work.

* fix(playground): prevent history replay from freezing page

- defer saved conversation loading so route entry no longer blocks on localStorage parsing and markdown rendering.
- limit initial history rendering and skip expensive markdown parsing for oversized responses.
- normalize corrupted streaming snapshots and cumulative chunks to keep saved playground history bounded.
- add message timing metadata and layout alignment groundwork without introducing live timers.

* feat(playground): allow regenerating from user messages

- show regenerate actions on user messages with saved content.
- truncate following conversation state before starting a fresh assistant response.

* feat(playground): add raw response source view

- add a per-message source toggle for assistant responses.
- render raw response content with the existing code block viewer.
- localize the new source and preview action labels.

* feat(playground): render code with unified editor

- replace Shiki HTML rendering with a read-only CodeMirror view for code blocks and raw responses.
- reuse the same CodeMirror frame for message editing so source and edit modes stay visually aligned.
- add lightweight CodeMirror dependencies while keeping language support scoped to Markdown.

* perf(playground): streamline chat input controls

- combine model and group selection into one compact picker for faster context switching.
- switch playground action buttons to icon-first controls with tooltips to reduce toolbar width.
- refresh input footer styling and submit states so active and destructive actions are clearer.
- bump dompurify lockfile entry to keep the frontend dependency current.

* fix(playground): filter models by selected group

- query user models by the selected playground group instead of reusing the cross-group model union.
- clear unavailable model selections and block sending when the active group has no models.
- align model selector and error action controls with the existing playground interaction style.

* perf(playground): remove input suggestion chips

- remove the prompt suggestion row below the playground input to reduce visual noise.
- delete the now-unused suggestion component and display helper.

* perf(playground): stabilize reasoning trigger layout

- use fixed icon slots around the reasoning label so the left content stays still when toggling.
- limit the open state animation to the chevron rotation for a smoother collapse interaction.

* perf(playground): smooth reasoning expansion

- use the collapsible panel height animation for vertical reasoning reveals.
- sync inner content opacity and position with the panel state.
2026-06-27 17:23:25 +08:00
QuentinHsu 9ba251ce5f perf(web): streamline table actions and destructive dialogs (#5645)
* perf(data-table): autosize action columns

- exclude actions columns from shared table width calculations so action cells size to their content.
- remove fixed size and w-* width overrides from feature action columns to preserve content-based layout.

* perf(data-table): streamline row action controls

- expose common edit and status actions directly while moving secondary actions into overflow menus.
- add shared row action menu helpers so static and table rows use consistent action controls.
- let action columns size to their content instead of relying on fixed widths.

* fix(web): localize destructive dialog copy

- route delete, reset, and batch update confirmation text through i18n.
- add locale entries for affected channel, model, system settings, and user dialogs.

* perf(web): unify destructive dialog actions

- align delete and cleanup confirmation buttons with the shared destructive variant.
- replace custom destructive color overrides with semantic button variants.
- clean up lint errors in touched dialog files before committing.

* fix(web): add user action success translations

- add localized success messages for user delete, status, and role changes.
- keep user management toast copy available across all frontend locales.

* fix(data-table): prevent mobile badge clipping

- expose badge cell slots so mobile card styles can target nested badge wrappers.
- reset badge margins in card rows to keep provider icons fully visible on small screens.
2026-06-25 13:13:41 +08:00
feitianbubu 0b2cf43e7b fix(web): hide wallet entry in profile dropdown when wallet module disabled (#5708)
The profile dropdown rendered the wallet item unconditionally, so it
still showed after an admin disabled the personal/topup (wallet) sidebar
module. Reuse the sidebar module visibility check so the dropdown honours
the same toggle as the sidebar.

Fixes #5696
2026-06-24 19:45:10 +08:00
yyhhyyyyyy de0d6ac994 fix(web): sync channel card selection state (#5700) 2026-06-24 19:44:53 +08:00
QuentinHsu f4473d963c fix(web): replace default markdown renderer and expand syntax support (#5689)
* fix(markdown): render default markdown with marked

- switch default frontend markdown rendering from react-markdown/remark-gfm to marked to avoid old WebKit parse failures from lookbehind regex literals
- sanitize marked HTML output with DOMPurify and preserve external link target and rel behavior
- remove default direct dependencies on react-markdown, remark-gfm, and rehype-raw while leaving classic unchanged

* fix(markdown): expand default markdown rendering support

- render default markdown with marked extensions for KaTeX formulas, page breaks, and common emoji shortcodes.
- sanitize KaTeX output with an explicit DOMPurify allowlist while preserving external link behavior.
- avoid overriding marked text rendering so lists and inline parsing keep their internal parser context.

* fix(markdown): render diagram code blocks in default UI

- add sanitized SVG rendering for flow and sequence diagram code blocks.
- size flow nodes from their labels and route edges from node anchors to prevent clipping.
- style diagram nodes, arrows, labels, and notes with theme-aware classes.
2026-06-24 19:44:34 +08:00
Calcium-Ion 5377192293 feat: add system task runner (#5680) 2026-06-24 17:16:21 +08:00
QuaternijkonandCaIon a68041f7d6 feat(dashboard): add traffic flow sankey chart (#5465)
* feat(dashboard): add traffic flow sankey chart

Add dashboard flow APIs and a Sankey-based flow view with user, optional API key, model, and channel layers.\n\nReuse the dashboard VChart palette, add precise link/node tooltips and interactions, and cover filtering, layer ordering, color stability, and error states with tests.

* feat: build flow chart from quota data

---------

Co-authored-by: CaIon <i@caion.me>
2026-06-20 18:57:47 +08:00
CaIon 0229dc2057 refactor: refine toolbar controls and model drawer 2026-06-19 20:17:45 +08:00
CaIon 9100e15e4e feat: add channel sensitive info toggle 2026-06-19 20:09:18 +08:00
CaIon 4206d7fd58 feat(data-table): enhance mobile card view handling and improve layout logic 2026-06-19 19:58:20 +08:00
CaIon 50b8f2a272 refactor: update styling and improve code readability across multiple components 2026-06-19 19:29:00 +08:00
CaIon 29c3dcb927 feat(table): support card layout 2026-06-19 17:43:13 +08:00
CaIon 68585568d6 feat(data-table): add reusable card/table view toggle
Add an opt-in card view to the shared data-table stack (DataTablePage),
toggled via a segmented control in the toolbar with per-table localStorage
persistence. Cards render generically from column meta by default, with an
optional renderCard slot. Defaults to table-only so existing pages are
unchanged.

Wire it into the channels page with a bespoke ChannelCard that reuses every
column's cell renderer, preserving all table information and interactions
(selection, inline priority/weight, balance refresh, status, actions, tag
expand).
2026-06-19 17:43:11 +08:00
CaIon 6bd69f3edf feat(ui): enhance endpoint selection and date picker 2026-06-19 15:10:50 +08:00
CaIon 55b00fcf09 feat(advanced-custom): remove fallback option and enhance path matching for advanced custom routes 2026-06-18 20:29:24 +08:00
Seefs 3f2c0aeda7 feat: advanced custom channel (#5590) 2026-06-18 18:00:27 +08:00
CaIon 4e8b5e9b13 feat(data-table): add column visibility storage functionality for API keys, channels, and usage logs 2026-06-18 16:03:06 +08:00
CaIon 122a730a77 feat(layout): improve settings form layout and enhance textarea overflow handling 2026-06-17 21:16:50 +08:00
同語 e5250d6403 fix(data-table): prevent component cell clipping (#5536)
Merge pull request #5536 from QuantumNous/fix/data-table-component-cells
2026-06-17 21:15:04 +08:00
CaIon 2154fce094 feat(payment): enhance payment method configuration with icons and improve UI interactions 2026-06-17 20:47:24 +08:00
QuentinHsu 34287afec7 fix(data-table): prevent component cell clipping
- apply table-level truncation only to primitive text cells.
- let tables expand to content width with horizontal scrolling to avoid column overlap.
- update model badges to show full model names on one line.
2026-06-16 17:23:25 +08:00
t0ng7u eb86311604 style(ui): align wallet and profile interactions 2026-06-16 00:44:33 +08:00
同語 426c9664e9 fix: missing newline at end of data-table-row.tsx
Add a newline at the end of the file.
2026-06-15 23:53:12 +08:00
同語 743520d55c Merge branch 'main' into fix/channel-test-dialog-status-refresh 2026-06-15 23:44:48 +08:00
RedwindA 179f69dfca fix(data-table): compare column class callback 2026-06-15 21:11:46 +08:00
RedwindA 8477f6288b fix(data-table): capture row selection state in memo comparison
TanStack row objects may keep a stable reference while their selection
state changes, so reading row.getIsSelected() inside the React.memo
comparator could miss updates. Capture isSelected as an explicit prop
and compare it instead, ensuring rows re-render when selection toggles.
2026-06-15 20:52:08 +08:00
yyhhyyyyyy a59e0eb59a style(data-table): modernize header selector utilities 2026-06-15 17:00:16 +08:00
yyhhyyyyyy be60e25a94 fix(channels): refresh channel test dialog status 2026-06-15 16:42:41 +08:00