5 Commits
Author SHA1 Message Date
CaIon ea4f021012 refactor(relay): move replay metadata onto request bodies 2026-08-06 17:33:10 +08:00
LucasandClaude Fable 5 d6b5ce99de fix(relay): set Request.GetBody so the HTTP/2 transport can transparently retry after an upstream stream reset (#6249)
* fix(relay): set Request.GetBody so the HTTP/2 transport can transparently retry after an upstream stream reset

The outbound request body is a type-erased io.Reader over BodyStorage, so
net/http cannot derive Request.GetBody (it only does so for *bytes.Reader,
*bytes.Buffer and *strings.Reader). With GetBody nil, the HTTP/2 transport
cannot transparently retry a request once the body has been written and the
upstream resets the stream with a retryable error (REFUSED_STREAM, or a
connection-level GOAWAY); the relay request then fails with:

    http2: Transport: cannot retry err [...] after Request.Body was written;
    define Request.GetBody to avoid this error

This affects every relay path that goes through DoApiRequest (chat, claude,
gemini, responses, embedding, image, rerank).

BodyStorage (memory and disk) already implements io.Seeker, so replay support
only needed wiring:

- NewOutboundJSONBody additionally returns a getBody that rewinds the storage
  and hands out a fresh non-closing reader. The transport only calls GetBody
  after the previous attempt's body has been abandoned, so the rewind cannot
  race an in-flight read.
- RelayInfo carries it in the new UpstreamRequestGetBody field, set alongside
  UpstreamRequestBodySize by the handlers that build storage-backed bodies.
- applyUpstreamGetBody (symmetric with applyUpstreamContentLength) wires it
  into DoApiRequest/DoFormRequest/DoTaskApiRequest, only when req.GetBody is
  still nil.

Also remove the hand-rolled GetBody override in DoTaskApiRequest: it returned
the same already-consumed reader, so any transport-level replay would have
silently sent an empty body, and it clobbered the correct snapshot-based
GetBody that net/http derives from the *bytes.Reader bodies the task adaptors
pass in. For non-replayable bodies GetBody now stays nil, so a retry fails
loudly instead of corrupting the request.

Covered by unit tests plus an end-to-end raw-frame HTTP/2 test that resets
the first stream with REFUSED_STREAM after the body is written and asserts
the transport transparently retries with the complete body.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(relay): hand out independent readers from GetBody (address review)

Per the http.Request.GetBody contract ("returns a new copy of Body"),
each call must yield a reader with its own cursor. The previous
implementation rewound and reused the shared BodyStorage, so two
consecutive GetBody readers would interfere with each other, and a
replay could disturb the primary body's offset under extreme transport
timing (e.g. attempt N's body write not yet fully abandoned when the
transport builds attempt N+1).

Instead of snapshotting the payload (an extra copy), add
BodyStorage.NewReader, which returns an independent zero-copy reader:

- memory mode: a fresh bytes.Reader over the same immutable backing
  array;
- disk mode: a separate file descriptor over the cache file, so the
  transport closing a replayed body only closes that descriptor.

NewOutboundJSONBody's getBody now simply hands out storage.NewReader,
and once the handler releases the storage, GetBody fails with
ErrStorageClosed instead of replaying stale data.

Tests: interleaved reads across two replay readers and the primary
body each observe exactly their own byte stream, for both the memory
and the disk-backed storage; the existing GetBody and HTTP/2 retry
suites still pass (h2 e2e tests flake-free with -count=20).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(relay): bind replayable metadata on pass-through requests

* fix(relay): reset upstream body metadata between channels

* test(relay): cover replay across retries and channel attempts

* fix(relay): stop following upstream redirects

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-06 15:56:38 +08:00
CaIon 29d48e262e feat: refactor request body handling to use BodyStorage for improved efficiency 2026-02-12 01:51:27 +08:00
CaIon 9ef9e78821 feat(file): unify file handling with a new FileSource abstraction for URL and base64 data 2026-02-04 18:23:17 +08:00
Calcium-IonandCursor d7c55b92b2 feat: disk request body cache (#2780)
* feat: 引入通用 HTTP BodyStorage/DiskCache 缓存配置与管理

- 新增 common/body_storage.go 提供 HTTP 请求体存储抽象和文件缓存能力
- 增加 common/disk_cache_config.go 支持全局磁盘缓存配置
- main.go 挂载缓存初始化流程
- 新增和补充 controller/performance.go (及 unix/windows) 用于缓存性能监控接口
- middleware/body_cleanup.go 自动清理缓存文件
- router 挂载相关接口
- 前端 settings 页面新增性能监控设置 PerformanceSetting
- 优化缓存开关状态和模块热插拔能力
- 其他相关文件同步适配缓存扩展

* fix: 修复 BodyStorage 并发安全和错误处理问题

- 修复 diskStorage.Close() 竞态条件,先获取锁再执行 CAS
- 为 memoryStorage 添加互斥锁和 closed 状态检查
- 修复 CreateBodyStorageFromReader 在磁盘存储失败时的回退逻辑
- 添加缓存命中统计调用 (IncrementDiskCacheHits/IncrementMemoryCacheHits)
- 修复 gin.go 中 Seek 错误被忽略的问题
- 在 api-router 添加 BodyStorageCleanup 中间件
- 修复前端 formatBytes 对异常值的处理

Co-authored-by: Cursor <cursoragent@cursor.com>

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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-30 01:00:49 +08:00